Saturday, February 28, 2009

User Stories

On friday we discussed as a group and in our indivdual sections (programmers and artist) what our tasks would be and where we wish to head in the next few weeks.
With help from brad and andy we now have some set user stories.

User Stories:
Design:
(these include refined ideas that matt suggested)
  • Create a game design Document.
  • Assign team roles.
  • Review game design document with product owner.
  • Show weekly stable build of the game to product owner.
  • Check new blog entries (before weekly scrum).

Art:

  • Devolop an art style (remember that character models must be fixed into a 32 by 32 pixel spec).
  • Develop an asset list.
  • Start on animation planning (png format was recommended images).

Programming:

  • Pygame loop and res: 640 by 480.
  • Keyboard input to work with res/key detection.
  • Move sprite onscreen with the same keys.
  • Platforms on screen so when you collide with them it collides with the sprite too.
  • collision detection.
  • gravity.
  • sprite to object detection.

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