With help from brad and andy we now have some set user stories.
User Stories:
Design:
(these include refined ideas that matt suggested)
- Create a game design Document.
- Assign team roles.
- Review game design document with product owner.
- Show weekly stable build of the game to product owner.
- Check new blog entries (before weekly scrum).
Art:
- Devolop an art style (remember that character models must be fixed into a 32 by 32 pixel spec).
- Develop an asset list.
- Start on animation planning (png format was recommended images).
Programming:
- Pygame loop and res: 640 by 480.
- Keyboard input to work with res/key detection.
- Move sprite onscreen with the same keys.
- Platforms on screen so when you collide with them it collides with the sprite too.
- collision detection.
- gravity.
- sprite to object detection.
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